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Uses mitigations and defence to protect allies.

The true Tanking build, using both AoE and single-target taunts. The primary focus is protection and survival.

Your shield skills have a 25% chance to apply a Fortification effect that will increase your mitigations by 1%. This effect may stack up to five times.

Shield-taunt

Shield-taunt

Fast10.2m Range
Tactical Skill
Max Targets: 4
Radius: 10m
Resistance: Cry
Laugh at your enemies after bashing them with your Shield-swipe, taunting them. This skill draws the enemy's attention to yourself. Requires the use of Shield-swipe. Moderately Increased Threat Cost: 404 Power Cooldown: 10s
Litany of Defiance

Litany of Defiance

Fast7.2m Range
Tactical Skill
Max Targets: 4
Radius: 7m
Resistance: Cry
Cries out to surrounding enemies, slowing their attacks. Cashes out all Fortification effects on the Guardian, in order to double their mitigations for a short period of time, while also intercepting 10% of the fellowship's damage for each stack removed. +2% Physical Mitigation
+2% Tactical Mitigation
Duration: 15s
Expires if out of combat for 9 seconds.
Effects applied to the Fellowship within 80 meters:
Cost: 538 Power Cooldown: 1m 30s
show descriptions
Ranks earned: 0/35

Guardian's Defence

Guardian's Defence

This trait enhances your armour, critical defence, block chance and mitigation, and reduces shield wear while blocking +10% Armour
+10% Critical Defence
+2.5% Partial Block Mitigation
+2.5% Partial Block Chance
-25% Shield Wear when Blocking
You need 5 ranks earned in the whole tree.
Relentless Assault 0/5

Relentless Assault

The Sting skill has a chance to provide a block and parry response. You need 0 ranks in other traits in the The Defender of the Free branch. Rank 1 +5% Chance for Sting to provide a block and parry response
+1,620 Finesse Rating
Rank 2 +10% Chance for Sting to provide a block and parry response
+3,240 Finesse Rating
Rank 3 +15% Chance for Sting to provide a block and parry response
+4,860 Finesse Rating
Rank 4 +20% Chance for Sting to provide a block and parry response
+6,480 Finesse Rating
Rank 5 +25% Chance for Sting to provide a block and parry response
+8,100 Finesse Rating
Tireless Defender 0/3

Tireless Defender

Your Guardian's Ward skill will reduce skill power cost while active. You need 0 ranks in other traits in the The Defender of the Free branch. Rank 1 Guardian's Ward will reduce skill power costs by 10% while active. Rank 2 Reduces skill power cost by 20% Rank 3 Reduces skill power cost by 30%
Guardian's Ward: Tactics 0/5

Guardian's Ward: Tactics

Guardian's Ward will now provide additional Tactical Mitigation with each rank. You need 0 ranks in other traits in the The Defender of the Free branch. Rank 1 +1,050.000 Tactical Mitigation Rank 2 +2,100.000 Tactical Mitigation Rank 3 +3,150.000 Tactical Mitigation Rank 4 +4,200.000 Tactical Mitigation Rank 5 +5,250.000 Tactical Mitigation

Adaptability

Adaptability

Years of training and combat provide you a near fifth sense and help you avoid damage from all sources. -1% Incoming Damage from all Sources You need 10 ranks earned in the whole tree.
Guardian's Pledge 0/1

Guardian's Pledge

Fast You need 5 ranks in other traits in the The Defender of the Free branch. Strengthens defences briefly. +20% Evade Chance
+20% Parry Chance
+20% Block Chance
Duration: 15s Cost: 672 Power Cooldown: 3m
Bellow 0/5

Bellow

Reduces cooldown of Challenge and increases the range of Challenge and Fray the Edge. You need 5 ranks in other traits in the The Defender of the Free branch. Rank 1 +20% Challenge and Fray the Edge Range
-5s Challenge Cooldown
Rank 2 +40% Challenge and Fray the Edge Range
-10s Challenge Cooldown
Rank 3 +60% Challenge and Fray the Edge Range
-15s Challenge Cooldown
Rank 4 +80% Challenge and Fray the Edge Range
-20s Challenge Cooldown
Rank 5 +100% Challenge and Fray the Edge Range
-25s Challenge Cooldown

Protection by the Shield

Protection by the Shield

Fast
Melee Skill
Fellowship and Raid members near the Guardian receive less damage.
You enhance your allies, improving their defences and incoming healing.
Effects applied to the Fellowship within 10 metres: x0.97 Incoming Tactical Damage x0.97 Incoming Melee Damage x0.97 Incoming Ranged Damage Duration: 10s
On Use:
x0.97 Incoming Tactical Damage x0.97 Incoming Melee Damage x0.97 Incoming Ranged Damage Cost: 672 Power Toggle Skill

Cooldown: 8s You need 15 ranks earned in the whole tree.
Shield-smash 0/1

Shield-smash

Fast5.2m Range
Melee Skill
You need 10 ranks in other traits in the The Defender of the Free branch. Strike a hard blow with your shield. Requires the use of Bash.

Mounted Combat Enemies: Stun replaced with a mount speed debuff
[?] Main-hand Damage
3s Stun
Interrupts Inductions
Moderately Increased threat
Cost: 269 Power Cooldown: 5s
Reversal 0/5

Reversal

The Turn the Tables skill has a reduced cooldown, and will provide brief combat state immunity when used. You need 10 ranks in other traits in the The Defender of the Free branch. Rank 1 -6 Turn The Tables Cooldown
+4 Combat State Immunity Duration
Rank 2 -12 Turn The Tables Cooldown
+8 Combat State Immunity Duration
Rank 3 -18 Turn The Tables Cooldown
+12 Combat State Immunity Duration
Rank 4 -24 Turn The Tables Cooldown
+16 Combat State Immunity Duration
Rank 5 -30 Turn The Tables Cooldown
+20 Combat State Immunity Duration
Smashing Stab 0/1

Smashing Stab

Fast5.2m Range
Melee Skill
You need 10 ranks in other traits in the The Defender of the Free branch. After using Shield-swipe or Retaliation, smash the enemy with a shield-blow and weapon strike.
If after Shield-swipe: damage and stun.
If after Retaliation: damage and bleed.
If after both: damage and open a Fellowship Maneouvre.
[?] Main-hand Damage Cost: 404 Power Cooldown: 30s

Challenge the Darkness

Challenge the Darkness

Your Challenge skill will affect additional targets and cast Guardian's Ward when used. +3 Challenge Targets You need 20 ranks earned in the whole tree.
Follow Through 0/3

Follow Through

The Shield-smash skill can now hit multiple targets, and its range is slightly extended. You need 15 ranks in other traits in the The Defender of the Free branch.

Requires Traits:
Shield-smash at Rank 1
Rank 1 Shield-smash will affect 3 targets Rank 2 5 targets Rank 3 7 targets
Shield Wall 0/1

Shield Wall

Fast35m Range
Melee Skill
You need 15 ranks in other traits in the The Defender of the Free branch. Protects an ally by intercepting all incoming damage. Target cannot Evade, Parry, or Block
Transfers all Damage from the Target to the Caster [as per Target's Mitigations]
Negates Armour Damage
Cost: 672 Power
Cost: 52 Power Per Second
Toggle Skill

Cooldown: 20s
Shield of Light 0/5

Shield of Light

Enhances the skill Protection by the Shield. Increases perceived threat generation and Shield-taunt targets. You need 15 ranks in other traits in the The Defender of the Free branch. Rank 1 +3% Perceived Threat
+1 Shield-taunt Max Targets
-1% reduction to incoming damage on Protection by the Shield
Rank 2 +6% Perceived Threat
+1 Shield-taunt Max Targets
-1.5% reduction to incoming damage on Protection by the Shield
Rank 3 +9% Perceived Threat
+2 Shield-taunt Max Targets
-2% reduction to incoming damage on Protection by the Shield
Rank 4 +12% Perceived Threat
+3 Shield-taunt Max Targets
-2.5% reduction to incoming damage on Protection by the Shield
Rank 5 +15% Perceived Threat
+4 Shield-taunt Max Targets
-3% reduction to incoming damage on Protection by the Shield

Strengthen the Bulwark

Strengthen the Bulwark

Your Fortification buff will provide additional damage mitigation per stack.

Your critical hits with shield skills will also automatically apply a stack of fortification.
You need 25 ranks earned in the whole tree.
Improved Shield Spikes 0/5

Improved Shield Spikes

Increases the duration and Crit chance of shield spikes. You need 20 ranks in other traits in the The Defender of the Free branch. Rank 1 +2% Shield-spikes Crit Chance
+240 Shield-spikes Duration
Rank 2 +4% Shield-spikes Crit Chance
+480 Shield-spikes Duration
Rank 3 +6% Shield-spikes Crit Chance
+720 Shield-spikes Duration
Rank 4 +8% Shield-spikes Crit Chance
+960 Shield-spikes Duration
Rank 5 +10% Shield-spikes Crit Chance
+1200 Shield-spikes Duration
High-spirited 0/5

High-spirited

Increases Incoming Healing. You need 20 ranks in other traits in the The Defender of the Free branch. Rank 1 +1% Incoming Healing Modifier Rank 2 +2% Incoming Healing Modifier Rank 3 +3% Incoming Healing Modifier Rank 4 +4% Incoming Healing Modifier Rank 5 +5% Incoming Healing Modifier
Disorientation 0/5

Disorientation

The skills Shield-smash and Shield-blow make it harder for your enemy to avoid critical attacks. You need 20 ranks in other traits in the The Defender of the Free branch. Rank 1 +5% Chance for your shield skills to reduce your target's critical defence rating by 5%. Rank 2 +10% Chance for your shield skills to reduce your target's critical defence rating by 5%. Rank 3 +15% Chance for your shield skills to reduce your target's critical defence rating by 5%. Rank 4 +20% Chance for your shield skills to reduce your target's critical defence rating by 5%. Rank 5 +25% Chance for your shield skills to reduce your target's critical defence rating by 5%.

Bolstering Blocks

Bolstering Blocks

Blocking attacks will restore a small amount of morale. You need 30 ranks earned in the whole tree.
Warrior's Fortitude 0/1

Warrior's Fortitude

Increases Physical Mitigation, increases Incoming Healing, and Block and partial Block ratings. You need 25 ranks in other traits in the The Defender of the Free branch. Rank 1 +1% Physical Mitigation
+1% Incoming Healing Modifier
+1% Block Chance
+1.25% Partial Block Chance
Stoic 0/6

Stoic

Your Warrior's Heart skill has a chance to apply a damage bubble on use.

At rank 6 the bubble's potency is increased, and it provides a damage reduction effect.
You need 25 ranks in other traits in the The Defender of the Free branch. Rank 1 +20% Chance for Warrior's Heart to apply a damage bubble on use Rank 2 +40% Chance for Warrior's Heart to apply a damage bubble on use Rank 3 +60% Chance for Warrior's Heart to apply a damage bubble on use Rank 4 +80% Chance for Warrior's Heart to apply a damage bubble on use Rank 5 +100% Chance for Warrior's Heart to apply a damage bubble on use Rank 6 +120% Chance for Warrior's Heart to apply a damage bubble on use Rank 6 +100% Chance for Warrior's Heart to apply a damage bubble on use
The bubble's potency is increased, and it provides a damage reduction effect

Shield the People

Shield the People

Your shield skills are twice as likely to provide you with a Fortification buff. At five stacks, you will provide a fellowship-wide mitigation buff. +25% Chance for Shield Skills to apply a Fortification buff You need 35 ranks earned in the whole tree.
Juggernaut 0/1

Juggernaut

Fast You need 30 ranks in other traits in the The Defender of the Free branch.
Must have selected The Defender of the Free line.
Blocks all attacks briefly, reflecting some damage back to your enemies. Sets Block Chance to 100% Duration: 15s
Expires if out of combat for 9 seconds.
On every Harmful skill, Targeted at you,
On Partial Block, Block:
[?] Common Damage Duration: 15s You are immune to all combat states. Duration: 15s
Expires if out of combat for 9 seconds.
Cost: 672 Power Cooldown: 3m
Break Ranks 0/1

Break Ranks

Throw aside your defences to unleash punishment upon the enemy. You need 30 ranks in other traits in the The Defender of the Free branch.
Must have selected The Defender of the Free line.
Shield-taunt will cash out maximum stacks of Fortification for a 30% group damage buff for 15s.
Break Ranks cannot trigger more than once each 60s.
Gain a passive +5% damage
 

Uses Bleeds and high-damage attacks to defeat foes.

Focuses on dealing damage. Skills have high base damage, bleeds, and powerful finishing skills.

Breach

Breach

Immediate5.2m Range
Melee Skill
A strong attack that opens an enemy to attack. Opens a combat response. [?] Main Hand Damage Any skills that are based on a successful parry response may now be played. Duration: 6s Any skills that are based on a successful block response may now be played. Duration: 6s Cost: 202 Power Cooldown: 5s
Overwhelm

Overwhelm

Fast5.2m Range
Melee Skill
Deal a powerful attack that will also increase a Deep Wound into a Terrible Wound. Requires the use of Breach or Whirling Breach. [?] Main hand Damage Cost: 404 Power Cooldown: 10s
show descriptions
Ranks earned: 0/35

Valorous Strength

Valorous Strength

This trait enhances your melee and critical damage. +10% Melee Damage
+10% Critical Damage Multiplier
You need 5 ranks earned in the whole tree.
Thrill of Battle 0/5

Thrill of Battle

Increases your chance to score critical hits when using combat skills. You need 0 ranks in other traits in the The Keen Blade branch. Rank 1 Your successful damaging melee attacks increase your critical chance by 1% and stack up to five times. Scoring a critical hit resets this effect. Rank 2 Your successful damaging melee attacks increase your critical chance by 2% and stack up to five times. Scoring a critical hit resets this effect. Rank 3 Your successful damaging melee attacks increase your critical chance by 3% and stack up to five times. Scoring a critical hit resets this effect. Rank 4 Your successful damaging melee attacks increase your critical chance by 4% and stack up to five times. Scoring a critical hit resets this effect. Rank 5 Your successful damaging melee attacks increase your critical chance by 5% and stack up to five times. Scoring a critical hit resets this effect.
Heavy Weapons Training 0/5

Heavy Weapons Training

Increases damage dealt with two-handed weapons and each of your skills. You need 0 ranks in other traits in the The Keen Blade branch. Rank 1 +1% Skill Damage
+1% Two-handed Weapon Damage
Rank 2 +2% Skill Damage
+2% Two-handed Weapon Damage
Rank 3 +3% Skill Damage
+3% Two-handed Weapon Damage
Rank 4 +4% Skill Damage
+4% Two-handed Weapon Damage
Rank 5 +5% Skill Damage
+5% Two-handed Weapon Damage

Bleed Them Dry

Bleed Them Dry

All Guardian bleeds have an extended duration. All bleeds, except Rupture have increased potency. Increases bleed potency
Increases bleed pulse count by 2
You need 10 ranks earned in the whole tree.
Broad Strokes 0/2

Broad Strokes

Sweeping Cut will affect additional targets and has a chance to apply a Bleed on hit. You need 5 ranks in other traits in the The Keen Blade branch. Rank 1 +50% Chance for Sweeping Cut to cause a bleed on your targets
+1 Sweeping Cut Targets
Rank 2 +100% Chance for Sweeping Cut to cause a bleed on your targets
+2 Sweeping Cut Targets
Thrust 0/1

Thrust

Fast5.2m Range
Melee Skill
You need 5 ranks in other traits in the The Keen Blade branch. Deal a thrusting blow to open a Deep Wound. Requires the use of Breach or Whirling Breach. [?] Main-hand Damage
[Scaled] [Main-hand Damage-type] Damage every 2.0 seconds for 12 seconds.
Cost: 269 Power Cooldown: 5s

Protection by the Sword

Protection by the Sword

Melee Skill You may enhance your fellowship members, improving their damage. You will also be able to react to attacks that an ally blocks or parries. Boosts damage of your Fellowship.
Enables you to react to an attack blocked or parried by an ally if within 10m.

You enhance your allies, improving their damage.
Aura - affects Fellowship members within 20 metres: If you parry or block an attack, the Guardian protecting you will be able to react. Effects applied to the Fellowship within 10 meters: +3% Damage Bonus Duration: 10s Cost: 672 Power Toggle Skill

Cooldown: 8s
You need 15 ranks earned in the whole tree.
Brutal Assault 0/1

Brutal Assault

Fast5.2m Range
Melee Skill
You need 10 ranks in other traits in the The Keen Blade branch. You use brute strength to hammer home a well placed blow.
Taking the Haemorrhage Trait will give your attack a chance to cause a bleed.
[Scaled] Main-hand Damage Cost: 404 Power Cooldown: 20s
Tireless Blows 0/5

Tireless Blows

Parry responses have a chance to reset the cooldown of Brutal Assault. You need 10 ranks in other traits in the The Keen Blade branch.

Requires Traits:
Brutal Assault at Rank 1
Rank 1 +10% Chance for your Parry Response skills to reset the cooldown of Brutal Assault Rank 2 +20% Chance for your Parry Response skills to reset the cooldown of Brutal Assault Rank 3 +30% Chance for your Parry Response skills to reset the cooldown of Brutal Assault Rank 4 +40% Chance for your Parry Response skills to reset the cooldown of Brutal Assault Rank 5 +50% Chance for your Parry Response skills to reset the cooldown of Brutal Assault
Invigourating Response 0/4

Invigourating Response

Restores power when using parry or block response skills. You need 10 ranks in other traits in the The Keen Blade branch. Rank 1 Critical hit with your parry response skills will restore 1% of your max power. Rank 2 +2% Max Power Rank 3 +3% Max Power Rank 4 +4% Max Power

Relentless Fury

Relentless Fury

Immediate
Melee Skill
You revel in the fury and the fray, channeling your martial skill and prowess into deadly attacks and accessing your complete arsenal of skills for a short time. +20% to Melee Damage
+20% to Critical Melee Damage
Duration: 20s Any Skills that are based on a successful parry response may now be played. Duration: 6s Any Skills that are based on a successful block response may now be played. Duration: 6s Cost: 471 Power Cooldown: 2m You need 20 ranks earned in the whole tree.
Deeper Wounds 0/5

Deeper Wounds

Increase the damage and duration of Deep Wound and Terrible Wounds. You need 15 ranks in other traits in the The Keen Blade branch.

Requires Traits:
Thrust at Rank 1
Rank 1 +1 Increases Deep Wound and Terrible Wounds' bleed pulses.
+3% Increases damage of Deep wound and Terrible Wounds.
Rank 2 +1 Increases Deep Wound and Terrible Wounds' bleed pulses.
+6% Increases damage of Deep wound and Terrible Wounds.
Rank 3 +2 Increases Deep Wound and Terrible Wounds' bleed pulses.
+9% Increases damage of Deep wound and Terrible Wounds.
Rank 4 +2 Increases Deep Wound and Terrible Wounds' bleed pulses.
+12% Increases damage of Deep wound and Terrible Wounds.
Rank 5 +3 Increases Deep Wound and Terrible Wounds' bleed pulses.
+15% Increases damage of Deep wound and Terrible Wounds.
To The King 0/1

To The King

Fast5.2m Range
Melee Skill
You need 15 ranks in other traits in the The Keen Blade branch. A powerful attack against a foe providing a chance to knock targets down. Requires the use of Thrust or Overwhelm. [?] Main-hand Damage Cost: 471 Power Applied to self on critical: +135 Power Apply to target on Critical and Devastating Critical: 3s Knockdown Cooldown: 5s

Brutal Charge

Brutal Charge

Your Charge becomes Brutal Charge. Your Charge becomes Brutal Charge.
Increases your melee damage for a short period of time.
Will attempt to knock down your next target(s).

+5s Charge Duration
You need 25 ranks earned in the whole tree.
Haemorrhage 0/5

Haemorrhage

The Brutal Assault skill has a chance to apply a Haemorrhaging Wound. Each rank will increase the wound's damage over time. You need 20 ranks in other traits in the The Keen Blade branch.

Requires Traits:
Brutal Assault at Rank 1
Rank 1 +20% Chance for Brutal Assault to cause a bleed on your targets
3% Bleed Damage
Rank 2 +40% Chance for Brutal Assault to cause a bleed on your targets
6% Bleed Damage
Rank 3 +60% Chance for Brutal Assault to cause a bleed on your targets
9% Bleed Damage
Rank 4 +80% Chance for Brutal Assault to cause a bleed on your targets
12% Bleed Damage
Rank 5 +100% Chance for Brutal Assault to cause a bleed on your targets
15% Bleed Damage
Into the Fray 0/6

Into the Fray

The Charge skill will provide additional run speed for a longer period of time. You need 20 ranks in other traits in the The Keen Blade branch. Rank 1 +2% Charge Run Speed
+1 Charge Duration
Rank 2 +4% Charge Run Speed
+2 Charge Duration
Rank 3 +6% Charge Run Speed
+3 Charge Duration
Rank 4 +8% Charge Run Speed
+4 Charge Duration
Rank 5 +10% Charge Run Speed
+5 Charge Duration
Rank 6 After using Charge, your next attack has 100% Crit Chance.
+10% Charge Run Speed
+6 Charge Duration

Heavy Blows

Heavy Blows

This trait further increases your melee damage and critical damage multiplier. +5% Melee Damage
+10% Critical Damage Multiplier
You need 30 ranks earned in the whole tree.
Warrior's Advantage 0/1

Warrior's Advantage

Enhances Physical Mastery, Melee Critical Chance, Parry and Partial Parry ratings. You need 25 ranks in other traits in the The Keen Blade branch. +10500 Physical Mastery Rating
+1% Melee Critical Chance
+1% Parry Chance
+1.25% Partial Parry Chance
Blind Rage 0/5

Blind Rage

The To The King skill has a chance to trigger a Parry response. You need 25 ranks in other traits in the The Keen Blade branch.

Requires Traits:
To The King at Rank 1
Rank 1 +20% Chance that To The King will increase your melee damage by 10% and attack speed by 20% Rank 2 +40% Chance that To The King will increase your melee damage by 10% and attack speed by 20% Rank 3 +60% Chance that To The King will increase your melee damage by 10% and attack speed by 20% Rank 4 +80% Chance that To The King will increase your melee damage by 10% and attack speed by 20% Rank 5 +100% Chance that To The King will increase your melee damage by 10% and attack speed by 20%

Prey on the Weak

Prey on the Weak

Successful attacks against an opponent suffering from bleeds will inflict additional damage. You need 35 ranks earned in the whole tree.
Hammer Down 0/1

Hammer Down

Fast5.2m Range
Melee Skill
You need 30 ranks in other traits in the The Keen Blade branch.
Must have selected The Keen Blade line.
A devastating blow that inflicts increased critical damage, and will stun weakened opponents. 3s Stun when opponents are at 50% or less morale. 2 Attacks:
[?] Main-hand Damage
[?] Main-hand Damage
3s Stun - 50% Target Health Threshold
Cost: 404 Power Cooldown: 40s
Rupture 0/1

Rupture

Enhances the Hammer Down skill. You need 30 ranks in other traits in the The Keen Blade branch.
Must have selected The Keen Blade line.
Requires Traits:
Hammer Down at Rank 1
Successful strikes with Hammer Down now remove all active bleeds dealing bonus damage for each bleed that is removed.

Additionally, for each bleed that is removed, increases the Incoming Damage on the target by +2.5% for 5 seconds.

Applies the bleed Rupture Artery.
 

The Fighter of Shadow

Uses Light damage and two-handed tanking in combat.

Though the Guardian cannot specialize in The Fighter of Shadow, it supports itself and allies with debuffs and modifiers to strengthen its ability to sustain damage and threat against all enemies.

show descriptions
Ranks earned: 0/35

Force Opening 0/1

Force Opening

Fast5.2m Range
Melee Skill
An attack that will open a parry response. [?] Main Hand Damage Any skills that are based on a successful parry response may now be played. Duration: 6s Cost: 269 Power Cooldown: 10s
Insult to Injury 0/5

Insult to Injury

Your damaging attacks have a chance to renew all debuffs on your target. You need 0 ranks in other traits in the The Fighter of Shadow branch. Rank 1 4% chance on hit to renew all debuffs on target
+20% Attack Duration
Expires if out of combat for 9 seconds.
Duration: 15s
Rank 2 Increases Proc Chance to: 8%
+20% Attack Duration
Expires if out of combat for 9 seconds.
Duration: 15s
Rank 3 Increases Proc Chance to: 12%
+20% Attack Duration
Expires if out of combat for 9 seconds.
Duration: 15s
Rank 4 Increases Proc Chance to: 16%
+20% Attack Duration
Expires if out of combat for 9 seconds.
Duration: 15s
Bastion of Light 0/1

Bastion of Light

Fast
Tactical Skill
You need 0 ranks in other traits in the The Fighter of Shadow branch. Your connexion to the Light manifests beneath your feet; marking targets within the light making them susceptible to your debuffs.

Creates a 6m hotspot beneath your feet
Enemy targets are marked by Bastion of Light, becoming susceptible to spreading debuffs. Duration: 15s Cost: 538 Power Cooldown: 15s Rank 1 5% chance on hit to spread debuffs on the target to up to 3 targets within 10m affected by Bastion of Light
Radiate 0/3

Radiate

Enhances the skill Bastion of Light. You need 0 ranks in other traits in the The Fighter of Shadow branch.

Requires Traits:
Bastion of Light at Rank 1
Rank 1 Increases the range of Bastion of Light by 2m
Your damaging skills have a +10% chance to copy your debuffs from one target onto up to 3 targets affected by Bastion of Light within 8m.
Rank 2 Increases the range of Bastion of Light by 4m
Your damaging skills have a +20% chance to copy your debuffs from one target onto up to 3 targets affected by Bastion of Light within 10m.

Tenderize 0/5

Tenderize

Using your Parry and Block chain attacks increases your Critical Rating. This effect may stack up to five times and will expire out of combat. You need 5 ranks in other traits in the The Fighter of Shadow branch. Rank 1 Using Parry or Block chain skills provides:
+1350 Critical Rating
Expires if out of combat for 9 seconds.
Rank 2 Using Parry or Block chain skills provides:
+2700 Critical Rating
Expires if out of combat for 9 seconds.
Rank 3 Using Parry or Block chain skills provides:
+4050 Critical Rating
Expires if out of combat for 9 seconds.
Rank 4 Using Parry or Block chain skills provides:
+5400 Critical Rating
Expires if out of combat for 9 seconds.
Rank 5 Using Parry or Block chain skills provides:
+6750 Critical Rating
Expires if out of combat for 9 seconds.
Warrior's Guile 0/1

Warrior's Guile

Increases Tactical Mitigation, Critical Defence, Evade and partial evade ratings. You need 5 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +1% Tactical Mitigation
+18000 Critical Defence
+1% Evade Chance
+1.25% Partial Evade Chance
Flash of Light 0/1

Flash of Light

Enhances the skill Bastion of Light. You need 5 ranks in other traits in the The Fighter of Shadow branch.

Requires Traits:
Bastion of Light at Rank 1
Rank 1 Bastion of Light now deals Light damage over time to those in the hotspot.
Defensive Expertise 0/5

Defensive Expertise

Increases Block and Parry chance. You need 5 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +1% Block Chance
+1% Parry Chance
Rank 2 +2% Block Chance
+2% Parry Chance
Rank 3 +3% Block Chance
+3% Parry Chance
Rank 4 +4% Block Chance
+4% Parry Chance
Rank 5 +5% Block Chance
+5% Parry Chance

Singular Focus 0/1

Singular Focus

Your focus allows you to target weaknesses in enemy armour, hastening their defeat. You need 10 ranks in other traits in the The Fighter of Shadow branch. Rank 1 Scoring a Critical Hit with single target response skills will decrease the target's mitigation. -3% Physical Mitigation
-3% Tactical Mitigation
This debuff cannot be refreshed by other traits.
Light-touched 0/5

Light-touched

You are able to block with two-handed weapons.
Increases melee damage.
Increases incoming healing.
You need 10 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +0.5% Melee Damage
+0.5% Incoming Healing Modifier
You may block with two-handed weapons.
Rank 2 +1% Melee Damage
+1% Incoming Healing Modifier
You may block with two-handed weapons.
Rank 3 +1.5% Melee Damage
+1.5% Incoming Healing Modifier
You may block with two-handed weapons.
Rank 4 +2% Melee Damage
+2% Incoming Healing Modifier
You may block with two-handed weapons.
Rank 5 +2.5% Melee Damage
+2.5% Incoming Healing Modifier
You may block with two-handed weapons.
Numbed Senses 0/3

Numbed Senses

Ignore the Pain will remove additional debuffs. You need 10 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +1 Additional Debuffs Rank 2 +2 Additional Debuffs Rank 3 +3 Additional Debuffs
Bolster 0/5

Bolster

Blocking attacks will increase your Critical Defence Rating. This effect may stack up to five times. You need 10 ranks in other traits in the The Fighter of Shadow branch. Rank 1 Each Rank increases your Critical Defense bonus from bolster stacks. Rank 2 +150% Increases Bolster's Crit Defense magnitude Rank 3 +200% Increases Bolster's Crit Defense magnitude Rank 4 +250% Increases Bolster's Crit Defense magnitude Rank 5 +300% Increases Bolster's Crit Defense magnitude

War-chant 0/1

War-chant

Fast10.2m Range
Melee Skill
Max Targets: 3
Radius: 10m
Resistance: Cry
You need 15 ranks in other traits in the The Fighter of Shadow branch. Shout out to dishearten and impede advancing enemies. [?] Main-hand Damage
-5% Damage
Duration: 10s
Expires if out of combat for 9 seconds.
Cost: 269 Power Cooldown: 10s
Thrill of Danger 0/1

Thrill of Danger

Fast10.2m Range
Melee Skill
Max Targets: 3
Radius: 10m
You need 10 ranks in other traits in the The Fighter of Shadow branch. Regenerates Power, increasing with every enemy near you. (This skill works in combat only.) For each enemy: Target gains 0 Power
Attacker gains 336 Power
Cooldown: 1m
Redirect 0/1

Redirect

Fast5.2m Range
Melee Skill
You need 15 ranks in other traits in the The Fighter of Shadow branch. Strike the enemy and reflect a portion of their damage back at them. Requires the use of Retaliation, Breach, Whirling Retaliation or Whirling Breach. [?] of Main-hand Damage On any damage:
Negate 10% damage
Reflect 10% of damage
Duration: 10s Cost: 538 Power Cooldown: 30s
Disabling Strikes 0/1

Disabling Strikes

The potency of your non-damaging debuffs is increased. You need 15 ranks in other traits in the The Fighter of Shadow branch. -12.5% Run Speed
-10% Attack Speed
-2.5% Outgoing Damage
+2.5% Miss Chance
+10% to Attack Duration
2.5% reduction to Critical Defence

Demoralizing Anthem 0/5

Demoralizing Anthem

Increases the range and number of targets affected by your War-chant skill. War-chant will also reduce the cooldown of your Block/Parry Response skills. You need 15 ranks in other traits in the The Fighter of Shadow branch.

Requires Traits:
War-chant at Rank 1
Rank 1 +1 War-chant Targets
-1s Cooldown for Block/Parry Response skills
+20% War-chant Range
Rank 2 +2 War-chant Targets
-2s Cooldown for Block/Parry Response skills
+40% War-chant Range
Rank 3 +3 War-chant Targets
-3s Cooldown for Block/Parry Response skills
+60% War-chant Range
Rank 4 +4 War-chant Targets
-4s Cooldown for Block/Parry Response skills
+80% War-chant Range
Rank 5 +5 War-chant Targets
-5s Cooldown for Block/Parry Response skills
+100% War-chant Range
Bring on the Pain 0/5

Bring on the Pain

For a short period of time, your Thrill of Danger skill will allow you to restore a small amount of morale every time you are hit. You need 20 ranks in other traits in the The Fighter of Shadow branch.

Requires Traits:
Thrill of Danger at Rank 1
Rank 1 Thrill of Danger will allow you to restore .5% of your morale every time you are hit for the next 10 seconds. Rank 2 You will restore 1% of your morale every time you are hit Rank 3 You will restore 1.5% of your morale every time you are hit Rank 4 You will restore 2% of your morale every time you are hit Rank 5 You will restore 2.5% of your morale every time you are hit
Vicious Rebuttal 0/5

Vicious Rebuttal

The Redirect skill will absorb and reflect additional damage. You need 20 ranks in other traits in the The Fighter of Shadow branch.

Requires Traits:
Redirect at Rank 1
Rank 1 +5% Damage Absorb and Reflect Rank 2 +10% Damage Absorb and Reflect Rank 3 +15% Damage Absorb and Reflect Rank 4 +20% Damage Absorb and Reflect Rank 5 +25% Damage Absorb and Reflect

Strong Bursts 0/6

Strong Bursts

Increases area of effect skill damage. You need 25 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +2% Area Effect Attack Damage Rank 2 +4% Area Effect Attack Damage Rank 3 +6% Area Effect Attack Damage Rank 4 +8% Area Effect Attack Damage Rank 5 +10% Area Effect Attack Damage Rank 6 +20% Area Effect Attack Damage
Protected by the Light 0/1

Protected by the Light

Enhances the skills Protection by the Shield and Protection by the Sword. You need 25 ranks in other traits in the The Fighter of Shadow branch. Rank 1 +2% to Incoming Healing to Protection by the Shield.
Adds a damage shield to Protection by the Sword.

Cataclysmic Shout 0/1

Cataclysmic Shout

Fast7.2m Range
Melee Skill
Max Targets: 5
Radius: 7m
Resistance: Cry
You need 30 ranks in other traits in the The Fighter of Shadow branch. Deals damage and stuns surrounding enemies.
Applies Guardian debuffs and some bleeds to affected targets.
[?] Main-hand Damage On application: -25% Target Run Speed Duration: 15s -20% Attack Duration Expires if out of combat for 9 seconds.
Duration: 15s

Every 1 second:
+5% Miss Chance Expires if out of combat for 9 seconds.
Duration: 10s
-5% Damage Expires if out of combat for 9 seconds.
Duration: 10s
Duration: 1s
Every 1 second:
[?] Main-hand Damage every 2.0 seconds for 14 seconds.
[?] Main-hand Damage every 2.0 seconds for 10 seconds.
Duration: 1s Cost: 807 Power Cooldown: 3m

Virtues

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Remove Selection
Charity

Charity

VirtueRank: 98
Charity has its rewards.
+23,694 Resistance
+5,118 Physical Mitigation
+695 Vitality

Passive bonus: +1,490 Maximum Morale
Fortitude

Fortitude

VirtueRank: 98
Your struggles have built in you tremendous fortitude.
+9,930 Maximum Morale
+8,774 Critical Defence
+7,107 Resistance Rating

Passive bonus: +1,490 Maximum Morale
Mercy

Mercy

VirtueRank: 98
You have learned the value of mercy.
+18,429 Evade Rating
+973 Fate
+695 Vitality

Passive bonus: +1,490 Maximum Morale
Compassion

Compassion

VirtueRank: 98
Your compassion is one of your greatest strengths.
+10,236 Physical Mitigation
+5,118 Tactical Mitigation
+1,638 Armour Value

Passive bonus: +1,490 Maximum Morale
Honesty

Honesty

VirtueRank: 98
Your honesty has earned you the trust of those around you and the fear of your enemies.
+10,236 Tactical Mastery Rating
+1,169 Will
+3,948 Critical Rating

Passive bonuses: +1,024 Physical Mastery Rating
+1,024 Tactical Mastery Rating
Patience

Patience

VirtueRank: 98
Patience is a virtue.
+1,558 Maximum Power
+9,213 Evade Rating
+3,948 Critical Rating

Passive bonus: +1,490 Maximum Morale
Confidence

Confidence

VirtueRank: 98
Your actions have instilled in you a great sense of confidence.
+13,160 Critical Rating
+8,774 Finesse Rating
+5,528 Evade Rating

Passive bonuses: +1,024 Physical Mastery Rating
+1,024 Tactical Mastery Rating
Honour

Honour

VirtueRank: 98
Your honour is without peer.
+9,930 Maximum Morale
+5,118 Tactical Mitigation
+5,265 Critical Defence

Passive bonus: +1,490 Maximum Morale
Tolerance

Tolerance

VirtueRank: 98
Your tolerance of others has taught you to shrug off much.
+10,236 Tactical Mitigation
+11,891 Resistance Rating
+3,071 Physical Mitigation

Passive bonus: +1,490 Maximum Morale
Determination

Determination

VirtueRank: 98
Your determination has won you many victories.
+2,330 Agility
+5,118 Physical Mastery Rating
+3,948 Critical Rating

Passive bonuses: +1,024 Physical Mastery Rating
+1,024 Tactical Mastery Rating
Idealism

Idealism

VirtueRank: 98
Your idealism can brook no fault.
+1,947 Fate
+8,774 Incoming Healing Rating
+2,979 Maximum Morale

Passive bonus: +1,490 Maximum Morale
Valour

Valour

VirtueRank: 98
No one can ever question your valour.
+10,236 Physical Mastery Rating
+8,774 Finesse Rating
+3,948 Critical Rating

Passive bonuses: +1,024 Physical Mastery Rating
+1,024 Tactical Mastery Rating
Discipline

Discipline

VirtueRank: 98
The discipline you maintain makes you stronger in the face of danger.
+23,694 Resistance Rating
+8,774 Incoming Healing Rating
+3,071 Physical Mitigation

Passive bonus: +1,490 Maximum Morale
Innocence

Innocence

VirtueRank: 98
Your innocence can be used as a shield.
+10,236 Physical Mitigation
+11,891 Resistance Rating
+3,071 Tactical Mitigation

Passive bonus: +1,490 Maximum Morale
Wisdom

Wisdom

VirtueRank: 98
You have found true wisdom.
+2,330 Will
+5,118 Tactical Mastery Rating
+5,265 Finesse Rating

Passive bonuses: +1,024 Physical Mastery Rating
+1,024 Tactical Mastery Rating
Empathy

Empathy

VirtueRank: 98
You have a proven empathy for those in need.
+5,460 Armour Value
+8,774 Critical Defence
+7,107 Resistance Rating

Passive bonus: +1,490 Maximum Morale
Justice

Justice

VirtueRank: 98
You are a servant of justice.
+199 in-combat Morale Regen
+4,965 Maximum Morale
+3,071 Tactical Mitigation

Passive bonus: +1,490 Maximum Morale
Wit

Wit

VirtueRank: 98
Your well-honed wit is a true advantage.
+17,553 Finesse Rating
+6,580 Critical Rating
+3,071 Physical Mastery Rating
+3,071 Tactical Mastery Rating

Passive bonuses: +1,024 Physical Mastery Rating
+1,024 Tactical Mastery Rating
Fidelity

Fidelity

VirtueRank: 98
Your fidelity has earned you the respect of those around you.
+10,236 Tactical Mitigation
+1,158 Vitality
+3,071 Physical Mitigation

Passive bonus: +1,490 Maximum Morale
Loyalty

Loyalty

VirtueRank: 98
Your loyalty shall be rewarded.
+2,317 Vitality
+2,730 Armour Value
+5,265 Incoming Healing Rating

Passive bonus: +1,490 Maximum Morale
Zeal

Zeal

VirtueRank: 98
Your zeal drives you to perfection.
+2,330 Might
+5,118 Physical Mastery Rating
+3,948 Critical Rating

Passive bonuses: +1,024 Physical Mastery Rating
+1,024 Tactical Mastery Rating

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